‘Horizon Forbidden West’ Studio Explains Their ‘God Of War’ Easter Eggs
Guerrilla Games talked about the God of the war easter eggs included in this year Forbidden Horizon West.
Annie Lee, Senior Community Manager at Guerilla, wrote a message on PlayStation.Blog about bringing Sony Santa Monica God of the war restart on Horizon earlier today (April 18).
All along Forbidden Horizon West the player can find three small totems based on God of the war which Lee says “pays homage to key characters”.
“We wanted these to be standalone, hidden Easter Eggs, which were intentionally harder to find than our other collectible sets,” adds Elijah Houck, Lead Global Designer at Guerrilla Games.
When is an Easter egg also a Leviathan axe?
— PlayStation UK (@PlayStationUK) April 18, 2022
“As a result, we’ve decided not to give them any map markers or quest trackers so the player can stumble upon them naturally and come to their own conclusions as to what the various reminders are meant to represent.”
Throughout the west forbidden players can find totems based on Kratos, Atreus, and Brok and Sindri, with Leviathan Ax and Kratos’ house also present. This type of reference is very similar to how the Iki Island downloadable content (DLC) for Ghost of Tsushima had several references to other first-party PlayStation titles.
Throughout the DLC, players may find references to Infamous, The shadow of the colossus, transmitted by blood and more.
Elsewhere in the field of Forbidden Horizon West news, game director Mathijs de Jonge spoke about the planned sequel to the title.
“This game ends with another big cliffhanger, where we’re setting some things up again for the next game,” he said.
“Horizon is really a matter of mystery; each of our stories has been about uncovering mysteries both in the old world and in the present, when the game is set. Indeed, there’s a lot of backstory we can tap into to develop new storylines and create new mysteries from what we’ve already established.
In other news, Square Enix President Yosuke Matsuda said Japanese developers shouldn’t try to “imitate Western games”, instead focusing on what makes them special.